With the party having been split up by the dangerous traps, the mage was left on her own and vulnerable. She hides from encroaching monsters in a surprisingly intact shrine, where she hopes to remain safe due to a holy aura.
Later, the party barbarian is looking around for her fellows - smashing through the enemies, she soon finds the mage. Although, after her time in the shrine, she seems a bit off...
Patreon commission for Shadowplay, sequel to this commission from a while back (with the permission of the original commissioner): www.deviantart.com/twinwolf1/a…