As with the Hyena, the new version of the Kodiak present in Andromeda was another cool design that largely went unexplored by the game proper, so it's just the sort of fertile ground that really gets my imagination going. I've also been trying to establish consistent design philosophies for the ships of each faction; for the Initiative, it's unarmed but resilient vessels that incorporate bleeding-edge tech whenever possible, in contrast to the kitbashed ships of the Exiles and the Kett with their cheap, spartan designs that can be churned out en-masse. Hope you like this one, and expect more such codex entries in the future!